SOLIDWORKS Rendering with PhotoView 360

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Free Online Course: SOLIDWORKS Rendering with PhotoView 360 provided by LinkedIn Learning is a comprehensive online course, which lasts for 1-2 hours worth of material. The course is taught in English and is free of charge. Upon completion of the course, you can receive an e-certificate from LinkedIn Learning. SOLIDWORKS Rendering with PhotoView 360 is taught by Gabriel Corbett.

Overview
  • Create a photorealistic image or video of your product with PhotoView 360, a rendering and animation plugin for SOLIDWORKS.

    How do you present a technical design in a way that everyone can understand? Try PhotoView 360, which makes it possible to create photorealistic renderings and animations with SOLIDWORKS Professional and Premium editions. In this course, Gabriel Corbett shows you how to transform a SOLIDWORKS model into a fully rendered animation. Learn how to apply materials and textures (including transparency and reflectivity) to parts and assemblies, set up the environment with cameras and lights, and render a final realistic image. The last chapter shows how to animate your scene and output the final video to share with your coworkers or clients.

Syllabus
  • Introduction

    • Welcome
    • Using the exercise files
    1. Workflow
    • Prepping the model
    • Applying materials
    • Applying appearances
    • Adding a scene
    • Adding lighting
    2. Materials and Textures
    • SOLIDWORKS materials
    • Modifying texture properties
    • Working with glass
    3. Environment
    • Using the Options panel
    • Adding named views
    • Making scene adjustments
    • Using the Render panel
    4. Cameras
    • Positioning the camera
    • Camera options
    • Rendering from multiple angles
    5. Decals
    • Decal case study
    • Decal image types
    • Masking decals
    • Understanding alpha channels
    6. Image Output
    • Understanding render size
    • Saving options
    • Removing the background
    • Photo and video resources
    7. Animations
    • Setting up a motion study
    • Getting ready to animate
    • Running the animation
    • Adding a virtual walkthrough
    • Working with the final animation
    Conclusion
    • Next steps