ZBrush: Modeling a Cartoon Character

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Free Online Course: ZBrush: Modeling a Cartoon Character provided by LinkedIn Learning is a comprehensive online course, which lasts for 2-3 hours worth of material. The course is taught in English and is free of charge. Upon completion of the course, you can receive an e-certificate from LinkedIn Learning. ZBrush: Modeling a Cartoon Character is taught by Ryan Kittleson.

Overview
  • Learn how to model a cartoon character using ZBrush, the 3D digital sculpting tool from Pixologic.

Syllabus
  • Introduction

    • Modeling a cartoon character
    1. Blocking Out the Character
    • Setting up reference images
    • Making the basic forms with primitives
    • Using primitives to make the facial features
    • Tapering the limbs
    • Sculpting the body
    • Adjusting the facial features
    • Refining the teeth
    • Refining the ears and nose
    2. Finishing the Character’s T Pose
    • Preparing to fuse body parts
    • Fusing the body parts
    • Sculpting organic forms
    • Creating a poseable mesh with ZRemsher
    • Projecting detail onto the remeshed model
    3. Painting and Texturing
    • Filling color and material
    • Painting color details
    4. Creating the Guitar
    • Starting the guitar body
    • Modeling the strings
    • Making leaves on the tuning keys
    • Painting the guitar
    • Texturing the strings
    5. Posing the Character
    • Starting the pose
    • Posing multiple subtools together
    • Posing the tail with deformers
    • Posing the arms
    • Positioning the strings under the fingers
    • Refining the pose
    6. Rendering and Presentation
    • Setting up presentation renders
    Conclusion
    • Next steps