Maya: Facial Rigging

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Free Online Course: Maya: Facial Rigging provided by LinkedIn Learning is a comprehensive online course, which lasts for 2-3 hours worth of material. The course is taught in English and is free of charge. Upon completion of the course, you can receive an e-certificate from LinkedIn Learning. Maya: Facial Rigging is taught by George Maestri.

Overview
  • Learn how to rig facial features for natural movement and expression. Discover how to use blend shapes, joints, constraints, skinning, and more tools for character rigging in Maya.

Syllabus
  • Introduction

    • Facial rigging from scratch with Maya
    • Making the most of the exercise files
    1. Getting Started with Facial Rigging
    • Facial topology
    • Prepping the model for rigging
    2. Creating Blend Shapes
    • Blend shape stategies
    • Modeling mouth shapes
    • Testing blend shapes
    • Additional lip shapes
    • Eyelid shapes
    • Creating in-between shapes
    • Extracting left and right shapes
    • Connecting the blend shapes
    3. Joint and Skeleton Setup
    • Joint and skinning strategies
    • Setting up the skeleton
    • Getting the jaw pivot right
    • Upper face joints
    • Skinning the head
    • Fine-tuning jaw deformation
    • Upper face deformations
    4. Rigging the Head
    • Attaching hair and eyebrows
    • Attaching teeth to jaw
    • Using joints for eyes
    • Creating spline controls
    • Connecting head controls
    5. Rigging Eyes and Eyelids
    • Controlling eye direction
    • Creating gaze control
    • Connecting lower eyelid controls
    • Connecting upper eyelid controls
    6. Setting Up Mouth Controls
    • Connecting the jaw control
    • Creating mouth and lip control splines
    • Rigging upper lip controls
    • Rigging lower lip controls
    • Multi-axis controls for smile and frown
    • Finishing the multi-axis control
    7. Finishing the Rig
    • Controlling the cheeks
    • Eyebrow setup
    • Using clusters
    • Testing the rig
    Conclusion
    • Next steps