Unreal Engine: Character Skill System

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Unreal Engine: Character Skill System provided by Udemy is a comprehensive online course, which lasts for 26 hours worth of material. Unreal Engine: Character Skill System is taught by Greg Wondra. Upon completion of the course, you can receive an e-certificate from Udemy. The course is taught in Englishand is Paid Course. Visit the course page at Udemy for detailed price information.

Overview
  • Master the tools used to build "Fortnite" as we craft our very own character skill system using the Unreal Engine!

    What you'll learn:

    • How to download, install, and setup a project in the Unreal Engine
    • How to use the Side Scroller Project Template in the Unreal Engine to create a "Metroidvania" style game!
    • How to implement a Paragon Character (from Unreal Engine's stock of FREE assets) as a Playable Character
    • How to add acquirable Movement, White Magic, and Black Magic Skills to a Player Character
    • How to add Health and Mana Systems to a project
    • How to create supporting HUD and Interactive Menus using Unreal Engine's Widget Blueprints
    • How to Script Interactive Gameplay elements utilizing Unreal Engine's Blueprint Scripting tools
    • How to hook up Player Character Animations

    In this game designcourse,I'll be guidingyou step-by-step through the construction of a custom made CHARACTERSKILLSYSTEM using the Unreal Engine:THEpremierfree to download gaming engine! (AND the SAME engine used to build "Fortnite.")

    Thiscourse contains over 145+fun to followvideo lessons. Topics covered include:

    • How to create a 3D Sidescroller Project using the Unreal Engine

    • How to add (free!) asset packs from the Marketplace (Countess from the game "Paragon"by Epic Games)

    • How to import outside art and audio assets into Unreal

    • How to create interactive and animated Menus and HUD utilizing Widget Blueprints

    • How tocreate interactive objects using Blueprint Scripting (NOCODINGKNOWLEDGE REQUIRED!)

    • How to master basic concepts when Blueprint Scripting such as:

      • Creating Variables of various types

      • Creation Functions

      • Utilizing Events, Flow Control, and Timeline Nodes

      • Organizing and arranging Blueprints and Scripts

    • How to create 6 different Player Skills using Blueprint Scripting:

      • Double Jump

      • Back Dash

      • Fireball (direct attack)

      • Electro Shock (AOE attack)

      • Lens of Truth (reveals secret passageways and platforms)

      • Transform into Mist (allows you to pass through gates)

    • How to make offensive skills (like "Fireball")damage an enemy

    • How to retarget Skeletal Meshes and Animations

    • How to create and edit an Animation State Machine

    • And more!

    With the knowledge gained in these video lessons, you will be armed with the necessaryskills tostartbuilding your OWN character skill system (WITHOUT any programming knowledge needed)!