Teaching with Physical Computing: Practical application and classroom strategies for PBL

Go to class
Write Review

Free Online Course: Teaching with Physical Computing: Practical application and classroom strategies for PBL provided by edX is a comprehensive online course, which lasts for 12 weeks long, 1-2 hours a week. The course is taught in English and is free of charge. Upon completion of the course, you can receive an e-certificate from edX. Teaching with Physical Computing: Practical application and classroom strategies for PBL is taught by Robert Leeman, Dr John Woollard, Gareth Edgell and Oli Howson.

Overview
  • Brought to you by Arm, this course guides you through the practical application of Project-Based Learning (PBL) theory using a range of tools and techniques.

    The course takes educators on a deep dive into Project-Based Learning, enabled by Physical Computing devices such as Arduino, Micro:bit and Raspberry Pi. We look at the role of the teacher in the PBL classroom, and the planning required to ensure inclusive, collaborative learning experiences.

    You will also learn how Physical Computing differs from traditional approaches. This course covers all the practical elements you need to successfully deliver PBL experiences in the classroom.

Syllabus
  • Module 1 Introduction

    Module 2 Physical computing

    Module 3 Project-based learning (PBL)

    Module 4 Links to the formal curriculum and using PBL in formal assessments

    Module 5 PBL toolkit ****

    Module 6 PBL across the ages

    Module 7 Building resilience in learners

    Module 8 Group work in PBL ****

    Module 9 Keep it super simple

    Module 10 Practical considerations for PBL

    Module 11 Classroom strategies

    Module 12 Classroom investigation