Realistic Rendering of Spaces with 3ds Max

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Realistic Rendering of Spaces with 3ds Max provided by Domestika is a comprehensive online course. Realistic Rendering of Spaces with 3ds Max is taught by Milan Stevanović. Upon completion of the course, you can receive an e-certificate from Domestika. The course is taught in Englishand is $9.00. Visit the course page at Domestika for detailed price information.

Overview
  • Create an architectural model of a building filled with detail from the initial brief to the final touches in Photoshop

    • Introduction
    • Getting Started with the Project
    • Modeling the Building
    • Modeling Additional Details and Terrain
    • Composition, Lighting, and Shading
    • Environment and Atmosphere
    • Post-production in Photoshop
    • Final project
    Architectural visualization goes beyond creating realistic models of buildings — it’s a way to illustrate and inspire a new future. Milan Stevanović is an architect and artist who specializes in creating 3D models of buildings. As founder of A+ Studio, his aim is to help architects and developers present their work to investors and buyers in the best way possible.

    In this course, Milan shares his industry expertise to hone your architectural illustration skills. Dive into 3ds Max and learn how to use its digital tools to shape, model, render, and retouch striking visualizations of the buildings you envision.

Syllabus
    • Influences
    • About Me
    • How to Understand the Brief
    • Preparing AutoCAD DWG for Import
    • Importing and Positioning Drawing in 3ds Max
    • Modeling the Basic Volume
    • Modeling Corten Panels
    • Modeling Wood Cladding
    • Modeling and Positioning Blinds
    • Modeling Building Details
    • Modeling Terrain According to the Project
    • Modeling Terrain’s Existing State
    • Modeling Net on the Terrace
    • Modeling Outdoor Stairs 2
    • Modeling the Basement Walls and Parking
    • Modeling Outdoor Stairs 1
    • Default Scene and Importing a 3D Model
    • Basic Lighting Setup
    • Creating Simple Shaders
    • Importing Shaders From Quixel
    • Creating Complex Shaders
    • Texturing the Environment
    • Final Render Review and LightMix in VRay
    • Final Render Setup
    • Final Scene Adjustments
    • Adding Details and Surrounding Elements
    • Adding Additional Vegetation
    • Adding Grass With MultiScatter
    • Final Adjustments
    • Nik Color Efex Pro Plugin for Photoshop
    • Adding Entourage
    • Working With Render Passes
    • Opening Render in Photoshop
    • Realistic Rendering of Spaces with 3ds Max