Maya and Arnold: Architectural Materials

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Free Online Course: Maya and Arnold: Architectural Materials provided by LinkedIn Learning is a comprehensive online course, which lasts for 1-2 hours worth of material. The course is taught in English and is free of charge. Upon completion of the course, you can receive an e-certificate from LinkedIn Learning. Maya and Arnold: Architectural Materials is taught by George Maestri.

Overview
  • Learn how to create realistic materials for 3D architectural visualizations using Maya, Arnold, and Substance.

Syllabus
  • Introduction

    • Create materials for 3D architectural visualization applications
    • Working with the exercise files
    1. Preparing Geometry for Materials
    • Organizing the scene
    • Projecting textures
    • Mapping geometry for UV editing
    • Adjusting UV layouts
    2. Maya Shaders for Arnold
    • Setting up Arnold for materials
    • Selecting the proper shading algorithm
    • Using PBR materials
    • Additional surface types
    3. Creating Arnold Materials
    • Creating basic materials
    • Transparent surfaces and glass
    • Creating grass using displacement
    • Self-illumination materials
    • Clipping foliage with opacity
    4. Substance Materials in Maya
    • Installing the Substance plug-ins
    • Using the Substance Source library
    • Importing Substance materials to Maya
    • Modifying Substance materials in Maya
    5. Substance Alchemist
    • Using Substance Alchemist
    • Creating materials in Alchemist
    • Layering materials in Alchemist
    • Creating materials from bitmaps
    • Exporting from Alchemist
    • Importing substance bitmaps to Maya
    6. Substance Designer
    • The Substance Designer interface
    • Creating Substance materials
    • Creating stucco material color
    • Controlling stucco relief and gloss
    • Exposing Substance parameters
    • Adding the material to Maya
    Conclusion
    • Next steps