Introduction to Unity Cinemachine

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Introduction to Unity Cinemachine provided by Coursera is a comprehensive online course, which lasts for 1-2 hours worth of material. Introduction to Unity Cinemachine is taught by Edward Falzon. Upon completion of the course, you can receive an e-certificate from Coursera. The course is taught in Englishand is Paid Course. Visit the course page at Coursera for detailed price information.

Overview
  • In this one-hour, project-based course, you'll learn some basic elements of Unity's Cinemachine, an extremely powerful camera-control system. You'll learn how to set up different types of cameras and configure them for a variety of visual results. You'll also learn how to adjust the on-screen framing of the virtual camera to maintain a central view of the target subject.

    The guided project will introduce you to the following Unity concepts:
    - Cinemachine

    This series also makes use of the robot-themed Unity project created in Create Simple Enemy Behaviour with C# in Unity (Introduction to AI). If you would like to understand how the robots in this Cinemachine project have been made to patrol and chase the player, the AI project is recommended.

    Note: This course works best for learners who are based in the North America region. We’re currently working on providing the same experience in other regions.