Game Design Foundations: 3 Pitch, Propose, and Practice

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Free Online Course: Game Design Foundations: 3 Pitch, Propose, and Practice provided by LinkedIn Learning is a comprehensive online course, which lasts for 1-2 hours worth of material. The course is taught in English and is free of charge. Upon completion of the course, you can receive an e-certificate from LinkedIn Learning. Game Design Foundations: 3 Pitch, Propose, and Practice is taught by Brenda Romero.

Overview
  • In this course—third installment of the Game Design Foundations series—learn how to pitch your ideas, document your design, and prepare yourself to enter the game industry.

Syllabus
  • Introduction

    • Welcome
    1. Digging into Your Design
    • Pitching a game
    • The pitch process
    • Proposing a game
    • Documenting your game design
    • Your target audience
    • Exercise: Documenting your game pitch
    2. The Market for Games
    • Start making games…now!
    • Taking time and practice
    • Making games as an indie
    • Entering the game industry
    • Exercise: Researching your dream job
    Conclusion
    • Next steps