Creating a Finished Character Animation in Blender

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Free Online Course: Creating a Finished Character Animation in Blender provided by LinkedIn Learning is a comprehensive online course, which lasts for 1-2 hours worth of material. The course is taught in English and is free of charge. Upon completion of the course, you can receive an e-certificate from LinkedIn Learning. Creating a Finished Character Animation in Blender is taught by David Andrade.

Overview
  • Learn how to sketch, animate, and render a character in Blender, and create a fully rendered animation with dialog and complex facial movements.

Syllabus
  • Introduction

    • Welcome
    • Using the exercise files
    • Prerequisites
    1. Where it All Begins, Storytelling, and Planning
    • Listen to the dialog clip and sketch it out
    • Create a video for your reference
    • Sketch out the animation framework
    2. Meet Arthur
    • Set up the Blender interface for character animation
    • Get to know Arthur and how character rigs work
    • Explore Arthur's face and how facial rigs work
    • How to troubleshoot common errors in Blender
    3. Character Animation
    • Block out the character's key poses
    • How to effectively apply the concept of timing
    • Prepare the animation for viewing and sharing
    • The importance of feedback
    • Begin the rebuilding process
    4. Refine the Details
    • Tweak the body movements
    • Adjust the appendages
    • Manipulate the complex face with a few controls
    • Work with the dialog to match the animation
    • Clean up key frames with the Graph Editor
    • Polish off the end result
    5. A Brief Overview of Render Settings in Blender
    • Use Cycles to render the final animation scene
    • Effectively light the animation
    • Final rendering and post-production
    6. And It Never Ends
    • Where to go from here