Cinema 4D R18 Essential Training: Motion Graphics

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Free Online Course: Cinema 4D R18 Essential Training: Motion Graphics provided by LinkedIn Learning is a comprehensive online course, which lasts for 5 hours worth of material. The course is taught in English and is free of charge. Upon completion of the course, you can receive an e-certificate from LinkedIn Learning. Cinema 4D R18 Essential Training: Motion Graphics is taught by Andy Needham.

Overview
  • Learn how to use CINEMA 4D R18 in a motion graphics workflow. Learn key foundational concepts, such as spline modeling, keyframe animation, and materials.

Syllabus
  • Introduction

    • Welcome
    • What this course is and isn't
    • How to use the exercise files
    1. What Are Motion Graphics?
    • What are motion graphics?
    • How do motion graphics artists use CINEMA 4D (C4D)?
    • Examples of work
    • Big picture concepts
    2. Setting Up a Project for Motion Graphics
    • Starting a scene for the first time
    • Workflow tips
    • Create a start scene
    3. Working with Splines
    • What are splines?
    • Create and manipulate splines
    • Build complex shapes with spline masks
    • Create geometry with splines
    • Work with Adobe Illustrator files
    • Import and clean up Illustrator files
    • Extrude to add depth and detail
    4. Working with the Timeline
    • What is the Timeline?
    • F-curve manipulation
    • Create stops, starts, and eases
    • Create a camera animation
    • Copy and offset keyframes
    • Move animated objects
    • What are special tracks?
    5. The Power of MoGraph
    • What is MoGraph?
    • Create clones
    • Use effectors
    • Deform objects with effectors
    • Enable objects to be animated with MoGraph
    • Other MoGraph objects
    • Overlapping clones and bounding boxes
    • Break objects into pieces
    • Offset animation with the Step effector
    6. Lighting for Motion Graphics
    • How do lights work?
    • Use different types of shadow
    • Add falloff for realistic lighting
    • Scene lighting
    • Create a basic light setup
    7. Materials for Motion Graphics
    • What are materials?
    • Create and apply materials
    • Manipulate materials on objects
    • Create color and patterns with shaders
    • Make things shiny and reflective
    • Create reflection objects
    • Make things have bumps
    • Animate animated materials
    8. Rendering and Compositing for Motion Graphics
    • The motion graphics pipeline
    • Compositing tags
    • Common render settings
    • Set up multipass renders
    • Set up takes
    • Create previews and final renders
    • What is CINEWARE?
    • The AEC workflow
    9. Motion Graphics Challenge
    • Challenge overview
    • Solution
    • Solution: Animating MoGraph and cameras
    • Solution: Lighting and texturing
    • Solution: Rendering and compositing
    Conclusion
    • Next steps