Build a Guessing Game Application using Java

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Build a Guessing Game Application using Java provided by Coursera is a comprehensive online course, which lasts for 1 hour of material. Build a Guessing Game Application using Java is taught by David Dalsveen. Upon completion of the course, you can receive an e-certificate from Coursera. The course is taught in Englishand is Paid Course. Visit the course page at Coursera for detailed price information.

Overview
  • In this project you will create a guessing game application that pits the computer against the user. You will create variables, static methods, decision constructs, and loops in Java to create the game.

    Learning Java gives the programmer a wide variety of career paths to choose from. Java was once the property of Sun Microsystems but is now an open-source (free) programming language that is used in web programming, mobile applications, and many desktop applications. Java is a natural choice for object-oriented programming as it contains many existing classes for the programmer to use from its feature-rich API. In addition, Java is truly cross-platform, which means it can be compiled on a Windows system and executed on a Mac or Linux system. Java contains a built-in garbage collector that removes objects no longer needed in the application which reduces memory leak issues.

    Note: This course works best for learners who are based in the North America region. We’re currently working on providing the same experience in other regions.