Blender 2.8 Essential Training

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Free Online Course: Blender 2.8 Essential Training provided by LinkedIn Learning is a comprehensive online course, which lasts for 4-5 hours worth of material. The course is taught in English and is free of charge. Upon completion of the course, you can receive an e-certificate from LinkedIn Learning. Blender 2.8 Essential Training is taught by David Andrade.

Overview
  • Get a beginner-level introduction to Blender, the powerful open-source tool for 2D and 3D modeling, animation, compositing, and post-production.

Syllabus
  • Introduction

    • Introducing Blender 2.8 for beginners
    • Getting started with Blender 2.8
    • Exercise files
    1. The New Blender 2.8
    • The new Blender 2.8 interface
    • Navigating the viewport
    • Viewport overlays and pie menus
    • The 3D Cursor
    • Properties panel
    • Scenes, layers, and collections
    • Workspaces
    • Creating custom workspaces
    • Preferences and shortcuts
    2. Scene Layout and Modeling
    • Adding and creating objects in Blender
    • Edit Mode
    • Multi-object editing
    • Snapping, origins, and applying transforms
    • Basic Blender modifiers
    • Constraints in Blender
    • What is object data in Blender?
    • Cleaning up your Blender scenes
    3. Sculpting
    • Blender sculpting basics
    • Sculpt in 3D like a master
    • Masking in sculpture
    • Making your own sculpting brush
    • Remeshing for reuse
    • Baking delicious normals
    4. Textures and Shading
    • Basics of unwrapping 3D models
    • Seemingly easy unwrapping
    • Painting textures in Blender
    • Shading
    5. 3D Animation
    • 3D animation overview
    • Pose Mode
    • Driving animation with drivers
    • To infinity and beyond
    • Creating a basic rig
    • Painting weights
    • Make a human character rig
    6. Simulation and Dynamics
    • Quick particles physics degree
    • May the force field be with you
    • Cloth simulations in Blender
    • Dynamic painting
    • Make it rain
    • Light it on fire
    • Rigid body dynamics
    7. Rendering
    • Workbench vs. EEVEE vs. Cycles
    • Evolving EEVEE
    • Screen space reflections
    • Light and shadow
    • Working the Workbench
    • Cycles overview
    • A hairy situation
    • Cryptomattes
    • Speeding up cycles even more
    8. 2D Animation
    • A brand-new grease pencil
    • Annotating in 3D
    • Draw mode
    • Inking line tools
    • Animating drawings as objects
    • Hand-drawn animation tools
    • Sculpt your drawings
    • 2D effects in Blender
    9. VFX and Video
    • Camera tracking
    • Compositing your next great piece
    • Video editor basics
    Conclusion
    • Next steps