21 Foundations of Animation

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Free Online Course: 21 Foundations of Animation provided by LinkedIn Learning is a comprehensive online course, which lasts for 1-2 hours worth of material. The course is taught in English and is free of charge. Upon completion of the course, you can receive an e-certificate from LinkedIn Learning. 21 Foundations of Animation is taught by Dermot O' Connor.

Overview
  • Learn the 21 foundations of animation: universal principles that can be used to create high-quality animation in any style or medium, including hand-drawn and digital animation.

Syllabus
  • Introduction

    • Getting started with animation
    • What you should know
    1. Appeal
    • What is appeal?
    • Historical and modern appeal
    2. Strong Design
    • Construction
    • Design
    • From roughs to final color
    3. Staging
    • Staging a scene to tell a story
    • Shots and camera angles
    • Lighting and color
    4. Acting and Pantomime
    • Flour sacks and body language
    • Attitude poses
    5. Keys and Breakdowns
    • How keys and breakdowns differ
    • Strengthening actions with breakdowns
    6. Straight Ahead and Pose to Pose
    • Straight ahead vs. pose to pose
    • Animating hair and clothing straight ahead
    • Animating natural effects straight ahead
    7. Thumbnails and Planning
    • Thumbnails and planning
    • Advanced thumbnails
    8. Timing, Spacing, and Easing
    • Timing vs. spacing
    • Easing and texture
    • Timing and materials
    9. Squash and Stretch
    • Squashing and stretching
    • Squashing anatomically
    10. Arcs
    • Bouncing ball
    • Plotting arcs
    11. Primary and Secondary Action
    • Animate and inanimate motion
    • Hair, fur, and clothing
    12. Silhouette
    • Positive and negative spaces
    • Pushing the pose
    13. Line of Action and Reversals
    • Flexing the spine
    14. Anticipation, Overshoot, and Settle
    • Anticipating a reach
    • Overshoot and settle
    15. Opposing Action
    • Action and reaction
    • Opposing action in walks
    16. Counterpose
    • Counterpose when standing
    • Counterpose in action
    17. Leading Action
    • Leading gestures
    • Leading on walks
    18. Breaking Joints
    • Breaking joints on gestures
    • Breaking joints on walks
    19. Overlap and Follow Through
    • Overlap gestures
    • Follow through and moving holds
    20. Accents and Dialogue
    • Dialogue
    • Accenting dialogue actions
    21. Exaggeration
    • Plussing poses and faces
    • Plussing animation
    • Cartoon physics
    Conclusion
    • Wizard and next steps
    • Additional resources