3ds Max: UVW Mapping

Go to class
Write Review

Free Online Course: 3ds Max: UVW Mapping provided by LinkedIn Learning is a comprehensive online course, which lasts for 2-3 hours worth of material. The course is taught in English and is free of charge. Upon completion of the course, you can receive an e-certificate from LinkedIn Learning. 3ds Max: UVW Mapping is taught by Joel Bradley.

Overview
  • Learn how to master the UVW mapping tools in 3ds Max and map 2D textures to complex 3D objects.

Syllabus
  • Introduction

    • Welcome
    • What you should know
    • Exercise files
    • The 3ds Max project structure
    • Gamma handling
    • Displaying maps in the viewport
    1. UVW Mapping Basics
    • What exactly are UVW coordinates?
    • Understanding UVW space
    • Autogenerated coordinates: Are they good or bad?
    • The UVW Map modifier: Part one
    • The UVW Map modifier: Part two
    • Working with the UVW gizmo
    • Using map channels
    • Using Real-World Map Size
    2. Digging a little deeper
    • The Coordinates rollout
    • World XYZ
    • Object XYZ
    • Working with explicit mapping
    • Using the XYZ to UVW option
    3. Unwrap UVW Modifier Controls
    • Overview of the Unwrap UVW modifier
    • Selection tools
    • The Edit UVs rollout
    • Peel-mapping tools
    • How pelt mapping works
    • Using the pelt-mapping controls
    4. The Edit UVW Interface
    • Quick transforms for UV layouts
    • The Reshape Elements rollout
    • The Stitch rollout
    • The Explode rollout: Part one
    • The Explode rollout: Part two
    • Relaxing UVs
    • Rendering out a UV template
    Conclusion
    • What's next?