Unreal Engine 2020 Absolute Beginner Masterclass

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Free Online Course: Unreal Engine 2020 Absolute Beginner Masterclass provided by Skillshare is a comprehensive online course, which lasts for 8 hours worth of material. The course is taught in English and is free of charge. Unreal Engine 2020 Absolute Beginner Masterclass is taught by Govand Game Studios.

Overview
  • Start your game developing journey with Unreal Engine.

    In this course we are going to cover everything you need to know to develop your first game.

    We will create a simple and fun Rolling Ball game together that will make you understand the process of game development.

    Unreal Engine 4 is the best FREE game engine that is available right now, which can be used to Create Triple-A Quality games with amazing graphics, This is the game engine that is created by Epic Games and they have created the most popular game with it...... FORTNITE

    This will be a series of courses that will teach you game development from an absolute beginner to a Master.. the levels are

    -Absolute Beginner
    -Amateur
    -Intermediate
    -Semi-Professional
    -Professional
    -Master

    This course is for the Absolute Beginners and we will continue with other levels after finishing this course.

    Download course files here

Syllabus
    • Course Preview
    • 1.1 Downloading and Installing UE4
    • 1.2 Create Project and Get Familiar With Unreal Engine UI
    • 1.3 Navigation tools and Transform tool
    • 2.1 Setting up the Input System and creating a new level
    • 2.2 Creating the Ball Blueprint
    • 2.3 Creating the Game Mode
    • 2.4 Player Start Concept
    • 2.5 Asset Migration
    • 2.6 Camera Rotation Logic
    • 2.7 Changing Ball - Camera direction
    • 2.8 Understanding Material and PBR Logic
    • 2.9 Setting up the coin system
    • 2.10 Creating the Coin System Functions
    • 2.11 Creating Health System
    • 2.12 Damage System
    • 2.13 Environment Tools Part1
    • 2.14 Environment Tools Part 2
    • 2.15 Creating The Environment
    • 2.16 Environment exercise
    • 2.17 Creating the Door Blueprint
    • 2.18 Adding Sound to the Game
    • 2.19 Creating Jump Box Blueprint
    • 2.20 Creating the Platforms Blueprint
    • 2.21 Basics of Lighting
    • 2.22 Creating the Trap Blueprint
    • 2.23 Creating Particle Systems
    • 2.24 Creating Player HUD UI
    • 2.25 Updating Coin in the UI System
    • 2.26 Updating Health Bar in the UI System
    • 2.27 Creating Player Death System
    • 2.28 Adding The Respawning System
    • 2.29 Updating Player Death with zero Health
    • 2.30 Restarting the Game
    • 2.31 Adding Checkpoints
    • 2.32 Creating Pause Menu (Part1)
    • 2.33 Creating Pause Menu (Part2)
    • 2.34 Win To Next Level