Unreal: Content Pipeline

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Free Online Course: Unreal: Content Pipeline provided by LinkedIn Learning is a comprehensive online course, which lasts for 2-3 hours worth of material. The course is taught in English and is free of charge. Upon completion of the course, you can receive an e-certificate from LinkedIn Learning. Unreal: Content Pipeline is taught by Scott Pagano.

Overview
  • Learn the content pipeline workflow for Unreal Engine visualization projects.

Syllabus
  • Introduction

    • Welcome
    • What to know
    • Exercise files
    1. Geometry
    • Geometry considerations
    • Basic FBX import
    • Revit FBX export
    • Revit FBX UE4 import
    • 3ds Max FBX export
    • Prep 3ds Max FBX in Houdini
    • Import processed file into UE4
    • Unreal Static Mesh Editor
    • Animated geometry considerations
    • Animated FBX UE4 import
    • Unreal Skeletal Mesh Editor
    2. Textures and Materials
    • Creating a material with textures
    • Export model with materials from Maya
    • Import model with materials into Unreal
    • Install Substance plugin for Unreal
    • Enable Substance plugin in Unreal
    • Substance Source
    • Importing Substance .sbsar into Unreal
    • Refining Substance material
    • Exploring textured model
    3. Geometry Settings
    • Collision disabling
    • Lightmap resolution
    • Scene element tweaks
    4. Cameras
    • Create export camera in Maya
    • Export camera from Maya
    • Import camera into Unreal
    • Export axis-corrected camera from Maya
    • Import axis-corrected camera into Unreal
    • Rendering videos files from Unreal
    Conclusion
    • Next steps