Unity: Product Visualization

Go to class
Write Review

Free Online Course: Unity: Product Visualization provided by LinkedIn Learning is a comprehensive online course, which lasts for 3-4 hours worth of material. The course is taught in English and is free of charge. Upon completion of the course, you can receive an e-certificate from LinkedIn Learning. Unity: Product Visualization is taught by Alan Thorn.

Overview
  • Learn to use Unity in this project-based course by building a coffee maker visualization from start to finish.

Syllabus
  • Introduction

    • Product visualization beginning to end
    • Exercise files
    1. Getting Started
    • Project creation
    • Project review and package import
    • Importing project assets
    • Material workflow
    2. Material Creation and Rigging
    • Creating the body material
    • Making glass and chrome materials
    • Creating a plastic material
    • Working with textures and mapping
    • Coffee maker rigging
    3. Cinematography
    • Cinemachine and virtual cameras
    • Moving forward with virtual cameras
    • Camera transitions
    • Creating user interfaces
    • Working with interface buttons
    4. Labels and Notifications
    • Creating world-space labels
    • Pivots and positioning
    • Label depth and the compositor
    • Camera-facing billboards
    5. Creating Product Animations
    • The coffee mug animation
    • The tray removal animation
    • Production rotate animation
    • Coffee grinder animation
    6. Sub-State Machines
    • Introducing sub-states
    • Creating the coffee mug loading sequence
    • Working with animation parameters
    • Tray removal and conflicts
    • Working with multiple sub-states
    • Connecting the UI to sub-states
    • Water refilling
    7. Polishing and Building
    • Repairing animation glitches
    • Controlling label visibility
    • Handling interactions
    • Controlling the handle and tray animations
    • Creating the power and shot buttons
    • Creating a coffee particle system
    • Reviewing your progress
    • Building the visualization
    Completing Product Interactions
    • Conclusion