Unity Basics: A Monetised Android/iOS Game in 4 Hours.

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Free Online Course: Unity Basics: A Monetised Android/iOS Game in 4 Hours. provided by Skillshare is a comprehensive online course, which lasts for 3-4 hours worth of material. The course is taught in English and is free of charge. Unity Basics: A Monetised Android/iOS Game in 4 Hours. is taught by David McDonald.

Overview
  • In 2013 Dong Nguyen spent 2-3 days making a simple mobile game called Flappy Bird which went on to earn $50,000 a day in ad-sense revenue. In the last half of 2018, it's not uncommon for a single mobile game to pull in over 1 million dollars a DAY in micro-transactions and ad-sense revenue.
    In this course, we will be be making a simple but addictive mobile game, that we will monetise with ads in only 4 hours. No programming experience is required, All you need is a computer with an Internet Connection. We will cover;

    • Installing and Using Unity

    • Mobile Setup

    • Variables & Functions

    • Materials, 3D Models

    • Player Movement

    • Mobile Input

    • Camera Movement

    • Adjusting Player Models

    • Project Management

    • Prefabricated Objects

    • Grouping Prefabs

    • Score System

    • Procedural Level Generation

    • Object Spawning

    • Randomised Game Design

    • Curved World Shader Implementation

    • Object Memory Management

    • Menu Systems, Menu Layouts, Menu Animations

    • Pause Menu

    • Saving & Loading Data

    • Unity Ads

    • Monetisation Design Principles.

Syllabus
    • Welcome
    • Installing Unity
    • Setup for Mobile
    • Functions And Unity
    • Variables
    • Test
    • Materials
    • Player Movement
    • Player Movement Control
    • Player Mobile Controls
    • Camera
    • Camera Test
    • Clean Level
    • Prefabs
    • 014 Grouping Prefabs
    • Score Logic
    • Display Score
    • Procedural Level Generation Explained
    • Object Spawning
    • Randomizing Object Spawning
    • Adding World Shader
    • Infinite Level Generation
    • Destroyer
    • Audio
    • Menu Layout Setup
    • Audio
    • Menu Layouts
    • Menu Off And On
    • Menu Start Game Button
    • Pause Menu
    • Game Over Menu
    • Saving & Loading
    • Menu Animations
    • Quick Recap
    • Unity Ads Setup Logic
    • Working Unity Ads
    • Ad Button Design
    • Updating Player Model
    • Where To Go From Here
    • Final Project Export Settings
    • Thank You (this is not goodbye)