Unity Basics: A Monetised Android/iOS Game in 4 Hours.

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Unity Basics: A Monetised Android/iOS Game in 4 Hours. provided by Udemy is a comprehensive online course, which lasts for 3-4 hours worth of material. Unity Basics: A Monetised Android/iOS Game in 4 Hours. is taught by David McDonald. Upon completion of the course, you can receive an e-certificate from Udemy. The course is taught in Englishand is Paid Course. Visit the course page at Udemy for detailed price information.

Overview
  • Unity, Basic 3D Game Design with C# Coding. Monetise your games with Ad Support. Suitable for Beginners - Intermediate

    What you'll learn:

    • Build a complete Android/iOS Games In Unity
    • Monetise Your Games With Ad Support
    • Code Functionality In C#
    • Understand how Shaders are used to create interesting visual effects
    • Polish your Games to be Market Ready.
    • Have the skills and knowledge to build your own Games.

    In 2013 Dong Nguyen spent 2-3 days making a simple mobile game called Flappy Bird which went on to earn $50,000 a day in ad-sense revenue. In the last half of 2018, it's not uncommon for a single mobile game to pull in over 1 million dollars a DAY in micro-transactions and ad-sense revenue.
    In this course, we will be be making a simple but addictive mobile game, that we will monetise with ads in only 4 hours. We will cover;

    • Installing and Using Unity

    • Mobile Setup

    • Variables & Functions

    • Materials, 3D Models

    • Player Movement

    • Mobile Input

    • Camera Movement

    • Adjusting Player Models

    • Project Management

    • Prefabricated Objects

    • Grouping Prefabs

    • Score System

    • Procedural Level Generation

    • Object Spawning

    • Randomised Game Design

    • Curved World Shader Implementation

    • Object Memory Management

    • Menu Systems, Menu Layouts, Menu Animations

    • Pause Menu

    • Saving & Loading Data

    • Unity Ads

    • Monetisation Design Principles.