Unity 5: 2D Optimizing Graphics

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Free Online Course: Unity 5: 2D Optimizing Graphics provided by LinkedIn Learning is a comprehensive online course, which lasts for Less than 1 hour of material. The course is taught in English and is free of charge. Upon completion of the course, you can receive an e-certificate from LinkedIn Learning. Unity 5: 2D Optimizing Graphics is taught by Jesse Freeman.

Overview
  • Learn how to use Unity 5's tools to improve the performance of your 2D graphics by optimizing draw calls to the CPU.

    Faster graphics make better video games. Learn how to use Unity 5's tools to improve the performance of your 2D graphics by optimizing draw calls to the CPU. These tutorials from expert game developer Jesse Freeman cover analyzing your graphics with the Profiler, viewing individual draw calls with the Frame Debugger, and optimizing textures and the UI layout of your game to improve rendering times and performance during gameplay.

Syllabus
  • Introduction

    • Welcome
    1. Optimizing 2D Graphics
    • Using the profiler
    • Watching memory usage
    • Understanding rendering
    • Camera optimizations
    • The Frame Debugger
    • Unity's Sprite Packer
    • Understanding texture compression
    • Understanding sprites vs sprite sheet rendering
    • Sprite to Unity workflow
    • Using external TexturePacker tools
    Conclusion
    • Next steps