Unity 3D: Lunchtime Lessons

Go to class
Write Review

Free Online Course: Unity 3D: Lunchtime Lessons provided by LinkedIn Learning is a comprehensive online course, which lasts for 2-3 hours worth of material. The course is taught in English and is free of charge. Upon completion of the course, you can receive an e-certificate from LinkedIn Learning. Unity 3D: Lunchtime Lessons is taught by George Maestri.

Overview
  • Enhance your Unity skills at your own pace. Get practical techniques for lighting, scripting interactivity, creating materials, and much more. Tune in every Monday for a new tip.

Syllabus
  • Introduction

    • Tips and techniques for Unity artists and developers
    • Taking advantage of the exercise files
    1. Q4 2020
    • Realistic skies in Unity
    • Creating HDRI skyboxes
    • Managing exposure in HDRP
    • Creating glass materials
    • Channel packed textures in HDRP
    • Animating for interactivity
    • Scripting interactivity
    • Fabric material in Shader Graph
    • Configurable car paint materials
    • Foliage with alpha clipping
    • 3ds Max to Unity Pipeline
    • Maya to Unity Pipeline
    2. Q1 2021
    • USD files in Unity
    • Substance and Unity
    • Add ambient sound
    • Post-processing volumes with HDRP
    • Film looks with post-processing
    • Eye adaptation with exposure
    • Using Terrain Toolbox
    • Paint materials with Terrain Toolbox
    • Working with LODs
    • Add LOD trees to a terrain
    • Layered lit shaders
    3. Q2 2021
    • Displacement with Lit Tesselation
    • HDRP vs. UDP
    • Setting up HTC VIVE for VR
    • Remapping materials
    • Create paintable HDRP grass
    • Brushed metal using Anistropy
    • Screen space reflections
    • Reflection probes