Swords and Shovels Character Controller and AI

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Free Online Course: Swords and Shovels Character Controller and AI provided by Pluralsight is a comprehensive online course, which lasts for Less than 1 hour of material. The course is taught in English and is free of charge. Upon completion of the course, you can receive an e-certificate from Pluralsight. Swords and Shovels Character Controller and AI is taught by Michael Baker.

Overview
  • This course will show you how to work with Navmesh agents, setup character animation, and write code to create a character controller and pathfinding systems.

    Character control in a click-to-move top-down game requires a pathfinding system to allow freedom of player movement. In this course, Swords and Shovels Character Controller and AI, you’ll learn how to work with Navmesh and Navmesh agents, setup character animation, and write code to create a character controller. First, you’ll discover how to bake a Navmesh in a game level. Next, you’ll explore how to work with a Navmesh Agent and animation to control character movement. Finally, you’ll learn how to write code and fine tune the system. When you’re finished with the course, you’ll understand how to author a top-down character controller. Software required: Unity.

    Topics:

    • Course Overview
    • Overview and Character Controller
    • NPC Controller
    • Finalizing and Extending the Systems