Swift 2.0 and Sprite Kit Basics for Game Developers

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Swift 2.0 and Sprite Kit Basics for Game Developers provided by Udemy is a comprehensive online course, which lasts for 6 hours worth of material. Swift 2.0 and Sprite Kit Basics for Game Developers is taught by Justin Dike. Upon completion of the course, you can receive an e-certificate from Udemy. The course is taught in Englishand is Paid Course. Visit the course page at Udemy for detailed price information.

Overview
  • Learn the basics of Swift 2.0 and Sprite Kit. Included are past lessons for Swift 1 which still apply.

    What you'll learn:

    • Feel comfortable with common programming terms in Swift
    • Create functions, variables, and work with different types
    • Be able to import image assets and work in a simple Sprite Kit based physics environment

    In the Swift Basics section of video tutorials, I’ll teach some of the basic things you can do with Swift in Xcode. If you’re completely new to programming or just need a little refresher, this is a great starter tutorial series, and it is all completely free.

    In the Swift and Sprite Kit section, you can follow right along with me during my first week with Sprite Kit and Swift. Although, I’m quite comfortable behind the wheel with Sprite Kit, these videos were recorded over my first 5 days with Swift, so this series is a bit more off-the-cuff, experimental, and reveals some of my initial “ah-ha” moments with the language.