Substance Painter: Petrol Pump Game Asset

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Free Online Course: Substance Painter: Petrol Pump Game Asset provided by LinkedIn Learning is a comprehensive online course, which lasts for 1-2 hours worth of material. The course is taught in English and is free of charge. Upon completion of the course, you can receive an e-certificate from LinkedIn Learning. Substance Painter: Petrol Pump Game Asset is taught by Joel Bradley.

Overview
  • Learn how to texture an existing 3D model of a petrol pump using Substance Painter, and create and apply materials like metal, rubber, plastic, and glass.

Syllabus
  • Introduction

    • Welcome
    • What you should know before watching this course
    • Using the exercise files
    1. Setting Up Our Substance Painter Project
    • Setting up a mesh for importing into Substance Painter, part 1
    • Setting up a mesh for importing into Substance Painter, part 2
    • Creating a new project
    • Baking out some important maps
    • Adding an opacity channel
    • Adjusting the viewer settings
    2. Customizing Our Painter Tools
    • Importing custom bitmaps
    • Using our own substances from Substance Designer
    • Setting up custom tools
    3. Using Substances and Masks to Paint Our Object
    • Setting up the Worn Red paint group
    • Adding our fill layers
    • Using the Mask Builder for detail
    • Using the ID channel pass to mask the group
    • Masking the exposed metal sections
    • Setting up and masking more painted metal
    • Adding the metal and paint substances
    • Creating the rubber
    • Creating transparent glass
    • Adding weathered plastic to the model
    4. Adding Unique Details with Stencils and Particles
    • Using the 3D view for decals
    • Painting in the 2D view
    • Setting up a particle brush
    • Adding specific dirt with particles
    • Adding dirt to the overall model
    Conclusion
    • What next?