Substance Painter 2018 Essential Training

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Free Online Course: Substance Painter 2018 Essential Training provided by LinkedIn Learning is a comprehensive online course, which lasts for 4-5 hours worth of material. The course is taught in English and is free of charge. Upon completion of the course, you can receive an e-certificate from LinkedIn Learning. Substance Painter 2018 Essential Training is taught by Wes McDermott.

Overview
  • Learn how to use Substance Painter 2018 to texture and render assets for 3D games.

Syllabus
  • Introduction

    • Learning Substance Painter
    • What to know
    • Exercise files
    1. Creating a Project
    • Creating a project and importing the mesh
    • Navigating the views
    • Understanding texture sets and settings
    • Understanding display settings
    • Setting up a shader
    • Importing content
    2. Baking Textures
    • Baking the maps for the project
    • Using Match By Mesh Name
    • Fixing overlapping UVs
    • Fixing ambient occlusion (AO) using Clone Brush
    3. Creating a Metal Material
    • Creating the base material
    • Adding scratches to the roughness
    • Creating edge wear
    • Creating and applying a Smart Material
    4. Texturing the Body
    • Creating the base and rust material
    • Masking the rust with effects and generators
    • Instancing the material
    • Refining the rust on the bucket
    • Finishing the bucket
    • Texturing the back
    • Adding a second painted material
    • Continuing to apply materials
    • Mirroring details
    • Painting bolts
    • Improving the metal
    5. Texturing the Tires and Cabin
    • Creating the rubber
    • Texturing the rims
    • Texturing the cabin inside
    • Texturing the windshield
    6. Applying Decal Textures and Overall Dirt
    • Texturing the lights
    • Using the UV projection manipulator
    • Creating the dirt material
    7. Exporting and Using Textures
    • Using export configurations
    • Rendering in Iray
    Conclusion
    • Next steps