Set up Post-Processing in Unity

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Set up Post-Processing in Unity provided by Coursera is a comprehensive online course, which lasts for 1-2 hours worth of material. Set up Post-Processing in Unity is taught by Edward Falzon. Upon completion of the course, you can receive an e-certificate from Coursera. The course is taught in Englishand is Paid Course. Visit the course page at Coursera for detailed price information.

Overview
  • In this one-hour, project-based course, we will install and set up Unity's post-processing stack. We'll cover many different concepts of Post Processing that make a scene more vibrant and polished, such as color-correction, lens distortion and adding a glow effect ("bloom") to lights and bright objects in the scene.

    Post-Processing is an easy and computationally cheap way to greatly improve the visual quality of any game or 3D environment. After this project, you will have the foundational knowledge to explore all of the post-processing effects and configure your own profiles.

    The guided project will introduce you to the following Unity concepts:
    - Post-Processing
    - Camera