Saving Persistent Player Data in Unity

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Free Online Course: Saving Persistent Player Data in Unity provided by Pluralsight is a comprehensive online course, which lasts for Less than 1 hour of material. The course is taught in English and is free of charge. Upon completion of the course, you can receive an e-certificate from Pluralsight. Saving Persistent Player Data in Unity is taught by Michael Baker.

Overview
  • Saving persistent player data has been a standard feature of games for decades. In this course, you will learn how to use the JsonUtility class and PlayerPrefs to automatically store and synchronize character stats between play sessions.

    Have you ever needed game data to persist between play sessions? If so, Saving Persistent Player Data in Unity is the perfect course for you, because you will create a data serialization system for a simple Action RPG game. First, you will learn about serialization systems in Unity. Next, you will work with the JsonUtility and PlayerPrefs to save and load data. Finally, you will add a persistent leveling system to a player character. When you are finished with this game development course, you will not only understand how serialization works in Unity but also how to create your own persistent character data systems. Software required: Unity 2018.2

    Topics:

    • Course Overview
    • Overview and Serialization Concepts
    • Working with JsonUtility and PlayerPrefs
    • Creating a Persistent Player Data System