Save and Load Files with C# in Unity

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Save and Load Files with C# in Unity provided by Coursera is a comprehensive online course, which lasts for 1 hour of material. Save and Load Files with C# in Unity is taught by Edward Falzon. Upon completion of the course, you can receive an e-certificate from Coursera. The course is taught in Englishand is Paid Course. Visit the course page at Coursera for detailed price information.

Overview
  • In this one-hour, project-based course, you'll learn how to save and load text files using C#'s System.IO Library. You'll also learn how to obfuscate a text file using a simple pseudo-encryption algorithm.

    The guided project will introduce you to the following coding concepts:
    - Basic File Handling
    - JSON Format
    - XOR Pseudo-cypher

    This is a stand-alone guided project, and also serves as an optional but recommended foundation for the "Save a Dynamic Scene with C# in Unity" and "Encrypt and Decrypt Files with C# in Unity" courses.

    Note: This course works best for learners who are based in the North America region. We’re currently working on providing the same experience in other regions.