Revit: AR and VR Workflows

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Free Online Course: Revit: AR and VR Workflows provided by LinkedIn Learning is a comprehensive online course, which lasts for 2-3 hours worth of material. The course is taught in English and is free of charge. Upon completion of the course, you can receive an e-certificate from LinkedIn Learning. Revit: AR and VR Workflows is taught by Logan Smith.

Overview
  • Discover how to incorporate VR and AR into your architecture, engineering, or construction workflow. Learn best practices for creating files with predictable VR outcomes.

Syllabus
  • Introduction

    • Welcome
    • What you should know
    • Using the exercise files
    1. Why Model for VR in Revit?
    • A business case for immersive visualization
    • LOD and return on BIM investment
    • Immersive tech: When to use
    • Immersive tech: Which to use
    • Extracting extra value from your investment
    2. How to Use Your Revit Model with VR and AR
    • Overview
    • Single-user visualization in Enscape
    • VR in Enscape
    • Multiuser visualization using IrisVR Prospect
    • AR visualization using the Umbra mobile app
    • Introduction to interactive AR experience using Torch
    • Importing a design model into Torch
    • Setting up interactions in a Torch project
    • Exporting a torch project viewer for other users
    • Game engines for custom AR/VR experiences, tools, simulations, and visualizations
    3. Simple 3D Shortcuts for SD
    • Simple 3D placeholders
    • Creating a placeholder component family
    • Editing a placeholder component family
    • Labeling a component family
    • Adding parametric detail to a component family
    • Instance parameters for variability within a type
    • Topography and context
    4. Material Library and Editing
    • What's in a Revit material?
    • Revit appearance asset library and organization
    • Creating a new Revit material
    • Populating the materials strategically in the project
    5. Higher LOD VR-Ready Modeling
    • Next-level parametric families
    • Using RPC for Enscape and renderings
    • Lighting, IES profiles, and emissive materials
    • Location data for VR sun analysis
    6. VR Modeling for Revit
    • Google Earth for site exploration
    • Blocks
    • Tilt Brush
    • Import to Revit as a 3D underlay
    7a. Multiuser Prototyping and Documentation for Revit in the Wild
    • Getting started with the wild
    • Prototyping in virtual reality
    • Collaborative design review
    Conclusion
    • Next steps