Revit and Unreal Engine: Real-Life Architectural Visualizations

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Free Online Course: Revit and Unreal Engine: Real-Life Architectural Visualizations provided by LinkedIn Learning is a comprehensive online course, which lasts for 3-4 hours worth of material. The course is taught in English and is free of charge. Upon completion of the course, you can receive an e-certificate from LinkedIn Learning. Revit and Unreal Engine: Real-Life Architectural Visualizations is taught by Shaun Bryant.

Overview
  • Bring your Revit models to life with architectural visualization. Learn how to use Unreal Engine to transform your Revit designs into highly realistic images and videos.

Syllabus
  • Introduction

    • An overview of architectural visualization (arch viz)
    • What you should know
    • Using the exercise files
    1. Arch Viz in Unreal Engine
    • What is Unreal Engine (UE)?
    • Why do architects use arch viz in projects?
    • How can Unreal Engine assist an architect?
    • The UE interface
    • Other useful UE courses in the library
    2. Getting Revit Ready for UE
    • Installing COINS
    • Sectioning the Revit model with COINS Section
    • The Datasmith Export tool in Revit 2021
    • The Datasmith workflow: A quick heads-up
    3. Using Hide/Isolate
    • Using Hide/Isolate in the Revit views
    • Removing non-necessary Revit families
    4. Setting 3D Views in Revit
    • Setting up Revit 3D views for export
    • Setting up a 3D Structural Envelope view
    • Setting up an 3D Internal Envelope view
    • Setting up a 3D Furniture view
    • Sectioning the 3D views with COINS Section
    • Setting up 3D export views as a template
    5. Exporting the Revit Views
    • Exporting the Structural 3D view
    • Exporting the Internal 3D view
    • Exporting the Furniture 3D view
    • Checking the Datasmith files open in Unreal Engine (UE)
    6. Working with Model Geometry in UE
    • Setting up an appropriate folder and filenaming philosophy
    • Setting up your units and scale in UE
    • Bringing in the Datasmith files
    • Aligning the Revit model positions in UE
    • Resizing the post-process volume
    • Organizing UE content with subdirectories
    7. Using Meshes, Materials, and Lighting in UE
    • Using the Static Mesh Editor
    • Working with textures and basic UE materials
    • Applying materials to the Revit assets
    • Using pre-lighting
    • Using secondary lights
    • Building a lighting preview
    8. Applying Cameras and Visuals in UE
    • Applying specialist effects in UE
    • Introducing camera views and natural daylight in your UE scene
    • Building a lighting preview
    9. Architectural Visualizations in UE
    • Rendering architectural stills in UE
    • Rendering architectural videos in UE
    Conclusion
    • Next steps