Recreate the First Ever Easter Egg from Adventure in Unity

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Recreate the First Ever Easter Egg from Adventure in Unity provided by Coursera is a comprehensive online course, which lasts for 1-2 hours worth of material. Recreate the First Ever Easter Egg from Adventure in Unity is taught by Edward Falzon. Upon completion of the course, you can receive an e-certificate from Coursera. The course is taught in Englishand is Paid Course. Visit the course page at Coursera for detailed price information.

Overview
  • In this one-hour, project-based course, we will recreate the first ever "Easter Egg" in game development history!

    Easter Eggs in video games are hidden features that can be revealed by pressing a combination of buttons, completing a task in a certain way or exploring remote or obscure areas of a game. They can be hidden messages from the programmers, hidden music tracks or art, even a complete hidden level.

    In this guided project, we will recreate the Easter egg secretly created by developer Warren Robinett in Atari’s 1980 game, Adventure! You'll learn how to set up a simple 2D environment similar to rooms from the original game; how to make the player move with the keyboard and enable the player to pick up and drop objects in the same way as Adventure!; and how to write a C# script that will reveal the Easter egg once all the requirements are met.

    Note: This course works best for learners who are based in the North America region. We’re currently working on providing the same experience in other regions.