Nuke Essential Training (2014)

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Free Online Course: Nuke Essential Training (2014) provided by LinkedIn Learning is a comprehensive online course, which lasts for 8 hours worth of material. The course is taught in English and is free of charge. Upon completion of the course, you can receive an e-certificate from LinkedIn Learning. Nuke Essential Training (2014) is taught by Steve Wright.

Overview
  • Learn about keying, compositing, rotoscoping, tracking, color correcting, and many other vital techniques in the high-end VFX compositing package, Nuke.

Syllabus
  • 1. Introduction

    • Welcome
    • Nuke 10 Viewer update
    • How to use the exercise files
    2. User Interface
    • The user interface
    • Using the viewer
    • Playback controls
    • The timeline
    • Project settings
    • Working with nodes
    • Using property panels
    • Adjusting node parameters
    • Keyframe animation
    • Using the Dope Sheet
    • Navigating the Curve Editor
    • Editing animation curves
    3. Working with Channels
    • Viewing channels in the viewer
    • Creating new channels
    • The Shuffle node
    • The Copy node
    4. Merging Images
    • The Merge node
    • Compositing multipass CGI
    • The Keymix node
    • The AddMix Node
    5. Color Correction
    • The color scopes
    • The Grade node
    • The ColorCorrect node
    • The ColorLookup node
    6. Transforming Images
    • The Transform node
    • The CornerPin2D node
    • The Mirror node
    • The Position node
    7. Reformatting Images
    • The Reformat node
    • The Crop node
    8. Tracking and Stabilizing
    • The Tracker node
    • Automatic tracking
    • Keyframe tracking
    • Stabilizing clips
    • Match-moving
    9. Rotoscoping and Paint
    • Drawing roto shapes
    • Animating shapes
    • Setting shape attributes
    • The RotoPaint node
    • Clone and Reveal
    • Roto masking examples
    10. Keying
    • The Keyer node
    • Primatte keyer setup
    • Primatte fine details
    • Keylight keyer setup
    • Keylight fine details
    11. Filters
    • The Blur node
    • Creating 2D motion blur
    • The ZDefocus node
    • ZDefocus with live action
    12. Warping and Morphing
    • The GridWarp node
    • Animating a GridWarp
    • Morphing with GridWarp
    • The SplineWarp node
    • Setting warp boundaries
    • Warping one image to another
    • Morphing with SplineWarp
    13. Temporal Operations
    • Retiming clips
    • Retiming with OFlow
    • Shifting clip timing
    • Freeze frames
    14. Compositing: Basics
    • The 3D Viewer
    • Adding geometry and texture maps
    • Adding cameras
    • Adding lights
    • Rendering a 3D scene
    15. 3D Compositing: Shaders
    • The Phong shader
    • The ApplyMaterial node
    • Camera projection
    16. 3D Compositing: Modifying Geometry
    • The TransformGeo node
    • Snapping geometry into position
    • The EditGeo node
    • The DisplaceGeo node
    17. Nuke 9 New Features
    • 2D Viewer changes
    • 3D Viewer changes
    • The menu bar
    • The integrated flipbook
    • Viewer Capture feature
    • Text drop shadows
    • The Look feature
    • Oflow additions
    • Planar Tracker settings
    • Planar Tracker workflow
    • ParticleBounce
    • New node features
    • Motion estimation (NukeX)
    • Motion estimation speeds (NukeX)