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Create 3D objects in CINEMA 4D and seamlessly composite them inside a 2D project in After Effects, using the CINEWARE plugin.
Mixing 2D and 3D elements from CINEMA 4D and After Effects is a snap with CINEWARE. In this installment of Mograph Techniques, EJ Hassenfratz shows you a workflow for creating 3D objects in C4D and seamlessly compositing them inside a 2D project in After Effects, while using the CINEWARE plugin. He starts off in C4D, preparing the 3D objects and materials and giving them a basic "2D" look, before showing off more creative techniques for emulating a 2D style with bend deformers and Spline Wraps. Then he explores how to use the Dynamics and MoGraph modules to add real-world physics and animation to your objects. Finally, EJ shows you how to composite everything, 3D and 2D elements alike, in After Effects using CINEWARE.
Overview
Syllabus
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Introduction
- Welcome
- Choosing the right version of CINEMA 4D
- Using the exercise files
- Looking at the animation goal
- Adding materials, cameras, and lights to the scene
- Creating a ribbon animation as a transition
- Using Bend deformers
- Using the Spline shader to add text to the ribbon texture
- Applying dynamics to text
- Creating a cube transition with MoGraph
- Making a 3D globe animation
- Preparing to import into After Effects using CINEWARE
- Importing CINEWARE layers into After Effects
- Using multipasses
- Extracting 3D scene data
- Next steps