Modeling a Cartoon Character in Maya

Go to class
Write Review

Free Online Course: Modeling a Cartoon Character in Maya provided by LinkedIn Learning is a comprehensive online course, which lasts for 3-4 hours worth of material. The course is taught in English and is free of charge. Upon completion of the course, you can receive an e-certificate from LinkedIn Learning. Modeling a Cartoon Character in Maya is taught by George Maestri.

Overview
  • Learn how to use Maya to model a simple cartoon character that can be later rigged and animated in the program of your choice.

Syllabus
  • Introduction

    • Welcome
    • Using the exercise files
    1. Basic Design
    • Character design
    • Creating a turnaround
    • Setting up a reference in Maya
    2. Modeling the Character's Body
    • Blocking out the body
    • Extruding the mouth
    • Making eye sockets
    • Adding detail to the face
    • Refining the body
    3. Creating Arms and Legs
    • Extruding arms
    • Blocking out the hand
    • Finishing the hand
    • Attaching the hand to the arm
    • Extruding the leg
    • Creating the foot
    • Mirroring and finalizing the model
    4. Adding Details to the Character
    • Creating eyes
    • Modeling teeth
    • Creating the tongue
    • Creating eyebrows
    • Accessorizing
    5. UV Mapping the Model
    • Mapping the torso
    • Fine-tuning the torso
    • Mapping the arms and hands
    • Mapping legs and feet
    • Finalizing mapping
    6. Textures and Materials
    • Adding color to teeth and eyebrows
    • Texturing eyes
    • Creating a character texture with 3D Paint
    • Creating textures in Photoshop
    • Painting textures in Photoshop 3D
    Conclusion
    • Goodbye