Maya: Tips, Tricks & Techniques

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Free Online Course: Maya: Tips, Tricks & Techniques provided by LinkedIn Learning is a comprehensive online course, which lasts for 7 hours worth of material. The course is taught in English and is free of charge. Upon completion of the course, you can receive an e-certificate from LinkedIn Learning. Maya: Tips, Tricks & Techniques is taught by George Maestri.

Overview
  • Get tips, tricks, and techniques to solve the most common issues Maya artists encounter in a live production environment in this new series.

Syllabus
  • Introduction

    • Welcome to Maya: Tips, Tricks & Techniques
    1. Maya: Tips, Tricks and Techniques
    • Create environments using Camera Match
    • Create rope and pulley assemblies with nHair
    • Get the best quality out of Arnold renders
    • Glass and refractive surfaces in Arnold
    • Volumetric lighting in Arnold
    • Rig cartoon eyes
    • Model a threaded hex head bolt
    • Model a threaded nut
    • Use XGen to create grass
    • Attract a moth to a light MASH
    • Create tracks in the snow
    • Make characters lift objects
    • Model a car tire
    • Remove legacy mental ray nodes
    • Create wireframe renders using toon shaders
    • Rig and animate a tank track
    • Understanding wrap deformers in Maya
    • Create simple hair using XGen
    • Bump and displacement mapping in Arnold
    • Work with emissive shaders in Arnold
    • Create replacement animation
    • Model and rig a flower bloom
    • Quick fluids using nCloth
    • UV unwrapping a head
    • Improve interactivity in Viewport 2.0
    • Animate a metal chain using nCloth
    • Write a script to toggle Arnold opacity
    • Render an x-ray effect in Arnold
    • Simulate red blood cells in an artery
    • Create a stencil with layered shaders
    • Rig a coiled spring
    • Use the Maya Cleanup tool to fix bad geometry
    • Environmental lighting in Arnold
    • Render 360-degree images in Arnold
    • Understanding the Measure Tools
    • Using substance textures in Arnold
    • Using bonus tools
    • Rig a skeleton quickly
    • Model a vehicle impact using nCloth
    • Animate with Walk Cycle Control
    • Using the Turtle renderer
    • Bake normal maps in Turtle
    • Create ribbons and tubes using Curves
    • Vehicle rendering in Arnold: Glass
    • Vehicle rendering in Arnold: Car paint
    • Vehicle rendering in Arnold: Chrome and metal