Mastering UVW Mapping in Houdini 16.5

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Free Online Course: Mastering UVW Mapping in Houdini 16.5 provided by LinkedIn Learning is a comprehensive online course, which lasts for 1-2 hours worth of material. The course is taught in English and is free of charge. Upon completion of the course, you can receive an e-certificate from LinkedIn Learning. Mastering UVW Mapping in Houdini 16.5 is taught by Joel Bradley.

Overview
  • In this course, learn how use Houdini to apply and refine textures on both simple and complex 3D objects.

Syllabus
  • Introduction

    • Welcome
    • What you should know
    • Exercise files
    1. UV Mapping Basics
    • What are UVW coordinates?
    • UVW maps and scale
    • Setting up a UV view
    • Displaying viewport maps correctly
    • Working with the UV Unwrap node
    • Testing UVs with the UV Quick Shade node
    • How to reset UVs (attribute delete)
    2. UV Texture and Project Options
    • Choosing a texture type
    • Mapping NURBS and Bézier surfaces
    • Scale offset and angle
    • UV Project node
    3. UV Seams, Pelt, and Flatten
    • Making UV seams
    • Using groups to store UV seam selections
    • Adding to already created UV groups
    • Using seams with pelt mapping
    • Using seams with the UV Flatten node
    • The UV Layout node
    4. The UV Edit Node
    • UV selection and manipulation
    • Sewing shared points
    • Soft selection
    5. Game Development Tool Kit
    • Downloading the tool kit
    • Using auto-generated UVs
    • UV Stacker
    Conclusion
    • Next steps