Master AR/VR with Unreal Engine

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Free Online Course: Master AR/VR with Unreal Engine provided by LinkedIn Learning is a comprehensive online course, which lasts for 6 hours worth of material. The course is taught in English and is free of charge. Upon completion of the course, you can receive an e-certificate from LinkedIn Learning. Master AR/VR with Unreal Engine is taught by Craig Barr, Simon Manning, Simon Manning, Emmanuel Henri, Emmanuel Henri and Emmanuel Henri.

Overview
  • Unreal Engine from Epic Games is used for real-time visualization and AR/VR applications in almost every industry, moving well past its original use in games. Starting with the foundations, learn what you need to know to get started in AR/VR using Unreal.

    • Learn AR/VR fundamentals.
    • Explore techniques for lighting, creating materials, and more.
    • Develop visualization skills.

Syllabus
    • Course 1: Virtual Reality Foundations
      • Get an overview of virtual reality—what it is, where it's used, and what's in store for the future of VR—and learn the basic steps to create and publish VR content.
    • Course 2: Unreal Essential Training (2019)
      • Unreal isn’t just for games. Learn the essential skills you need to build engaging and interactive user experiences of all kinds with Unreal Engine 4.
    • Course 3: Unreal Engine: ArchViz Design Techniques
      • Learn material, lighting, and optimization techniques that can help you efficiently build compelling experiences with Unreal Engine.
    • Course 4: Unreal: AR Visualization 01 Basic Concepts
      • Learn how to use the Unreal Engine to create an augmented reality (AR) mobile application that can display and allow interaction with a 3D model in the real world.
    • Course 5: Unreal: AR Visualization 02 Basic Interactivity
      • Learn how to add more advanced functionality and interactivity to an augmented reality game using the hit testing features in Unreal.
    • Course 6: Unreal: AR Visualization 03 Complex Interactivity
      • Learn how to use the Unreal Engine to create an augmented reality (AR) mobile application. Part 3 covers adding advanced interactivity and animation.