Learning Cineware for Illustrator

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Free Online Course: Learning Cineware for Illustrator provided by LinkedIn Learning is a comprehensive online course, which lasts for 1-2 hours worth of material. The course is taught in English and is free of charge. Upon completion of the course, you can receive an e-certificate from LinkedIn Learning. Learning Cineware for Illustrator is taught by Tony Harmer.

Overview
  • Discover how to use Cineware for Illustrator, a plugin that allows you to render 3D objects and place them into illustrations and images with realistic lighting and shadows.

    Do you want to incorporate 3D into your Adobe Illustrator design workflow? If so, then this course is for you! Discover how to use Cineware for Illustrator, a powerful, free plugin that gives artists the ability to render 3D objects from Cinema 4D and place them into illustrations and images with realistic lighting and shadows. Tony Harmer shares how to get started with the Cineware plugin, including how to launch Cineware, work with 3D cameras, and frame your scenes. Tony also shows how to work with materials—discussing transparency, reflectance properties, and UV options—and demonstrates how to build a simple scene. To wrap up the course, he goes over options for exporting your files.

Syllabus
  • Introduction

    • Welcome
    • What is Cineware for Illustrator?
    • Exercise file schizzle
    1. Installing the Cineware Plugin
    • Learn how to get the Cineware plugin
    • Installing the plugin
    • Accessing free 3D objects
    2. Getting Started
    • Launching Cineware
    • Place or open a Cinema 4D file in Illustrator
    • About 3D cameras
    • Scene navigation
    • Framing
    • Lights, cameras, and objects
    • Learn about viewing modes
    3. Understanding Materials
    • The other Attributes panel
    • Color
    • Luminance
    • Transparency
    • Reflectance
    • Bump
    • Alpha
    • Offsetting and tiling
    • Applying graphics to objects
    4. Building a Simple Scene
    • Populating the project document
    • Applying artwork to the model
    • Learn about alpha masks
    • Learn about object buffers
    • Using a transparency mask
    5. Exporting Output
    • The render settings
    • Quick export as PNG
    • Saving as Cinema 4D
    Conclusion
    • Where to go from here
    • Connecting with the author