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Learn how to perform 2D and 3D camera tracking with MatchMover and import the results in Maya.
Autodesk MatchMover is the perfect camera-tracking companion for Maya, and it now comes bundled with Maya 2010 and later. Staff author George Maestri gives you an introduction to MatchMover's interface and automatic matching capabilities, and then shows how to import MatchMover scenes into Maya, solve for cameras, and do object-based tracking.
Overview
Syllabus
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Introduction
- Welcome
- Exercise files
- Working within the MatchMover interface
- Importing footage
- Automatic matching
- Exporting MatchMover data
- Importing MatchMover scenes into Maya
- Working with MatchMover scenes in Maya
- Basic rendering of MatchMover scenes
- Working with the Full interface
- Adding tracks manually
- Solving for the camera
- Object-based tracking
- Importing object tracks into Maya
- Rendering with layers
- Goodbye