Overview
-
Think outside the box and bring your characters to life with Qubicle, Maya or Blender, and Unity
- Introduction
- Resources to Save Your Day
- Producing Your Voxel Art
- Putting Your Art Out to the World
- Final project
Learn how to model, rig, and animate your character, going through scale and color technique, learning Zach’s blocking and animating methodology, and push yourself into a new creative challenge made entirely of 3D blocks.