Implementing Hangman Game Using Basics of Python 3

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Implementing Hangman Game Using Basics of Python 3 provided by Coursera is a comprehensive online course, which lasts for 1-2 hours worth of material. Implementing Hangman Game Using Basics of Python 3 is taught by Yasmeen Abdelghani. Upon completion of the course, you can receive an e-certificate from Coursera. The course is taught in Englishand is Paid Course. Visit the course page at Coursera for detailed price information.

Overview
  • In this 1-hour long project-based course, you will learn how to get input from the user and then display it in a separate line and use different data types to store the variables in them. You will also be able to use the if conditions to let the program make decisions whether the player guessed a correct character or not and keeping track that the number of turns is not zero. In addition, you will be able to implement the definite type of loops, that will be used to continue the game. By the end of the project, you will get to know and implement recursive function, that will help having a more user friendly game.

    Note: This course works best for learners who are based in the North America region. We’re currently working on providing the same experience in other regions.