Game Design Foundations: 1 Ideas, Core Loops, and Goals

Go to class
Write Review

Free Online Course: Game Design Foundations: 1 Ideas, Core Loops, and Goals provided by LinkedIn Learning is a comprehensive online course, which lasts for 1-2 hours worth of material. The course is taught in English and is free of charge. Upon completion of the course, you can receive an e-certificate from LinkedIn Learning. Game Design Foundations: 1 Ideas, Core Loops, and Goals is taught by Brenda Romero.

Overview
  • Discover practical strategies for starting a career in game design, drafting your game ideas, and fleshing out those concepts into designs that a team can implement.

Syllabus
  • Introduction

    • Welcome
    1. What Is Game Design?
    • The role of the game designer
    • Types of game designers
    • Generating ideas for games
    • Exercise: The easiest game design exercise in the world
    2. The Core of a Game
    • What is a core for a game?
    • Defining the core loop of a game
    • Defining features from a core
    • Exercise: Creating features from a core
    3. Game Design Atoms
    • Players in the world
    • Game view
    • Mechanics, dynamics, and system in game design
    • Goals
    • Exercise: The mechanics of play (where to start)
    Conclusion
    • Next steps