Fusion 360 Product Design: Lighting

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Free Online Course: Fusion 360 Product Design: Lighting provided by LinkedIn Learning is a comprehensive online course, which lasts for 6 hours worth of material. The course is taught in English and is free of charge. Upon completion of the course, you can receive an e-certificate from LinkedIn Learning. Fusion 360 Product Design: Lighting is taught by Carl Frischmuth.

Overview
  • Dive into 3D modeling techniques by learning how to build a familiar object—a table lamp—with the Fusion 360 tool from Autodesk.

Syllabus
  • Introduction

    • Welcome
    • Exercise files
    1. Sculpting the Form of the Model
    • Sculpting the outer form
    • Sculpting the inner form
    • Creating new facets
    • Sculpting the tail
    • Adding the control module
    • Creating inner form curves and frames
    2. Creating the Lug Support Sketches and Pattern
    • Creating the lug loop sketch
    • Creating fillets
    • Adding an extrusion
    • Adding the extrusion bridge
    • Joining the frames with a tangent spline
    3. Creating Frame Ring Connector Rails
    • Using 3-point planes to create the frame
    • Cleaning up the frame rings
    • Creating the center line sketch
    • Creating the flat tail rails
    • Creating curved rails
    • Central spine
    4. Form 2: Build Volume and Copy
    • Form 2: Build volume
    • Sketching lines to help divide the model
    5. Creating Additional Material around Slice Zones
    • Adding 2mm material around slice zones
    • Adding sweep 2mm material around slice zones
    • Adding strengthening material
    • Adding a middle web
    • Adding web to body
    • Adding the cable loop slots
    • Adding fillets to finish and slice
    6. Creating Interfaces at the Connecting Zones
    • Adding the frame connectors
    • Adding parts to an assembly
    7. Adding Shell for Outer Skin Sketch: Tail Split Surf and Split Tail
    • Outer volume layout
    • Creating the tail surf split
    • Creating the tail support sketch
    • Adding upper support pins
    • Adding lower support pins
    • Adding side support pins
    8. Dividing the Model into Parts
    • External parts assembly
    • Separating the model into parts
    • Organizing the main body parts
    9. Creating the Support Lugs
    • Creating the tail lugs
    • Creating the eye lugs
    • Sketch lug profile
    10. Support Base
    • Creating the power exit
    • Creating the support base
    • Support base sketch
    • Creating base feet
    • Adding base webs
    • Adding base fillets
    11. Tail End Details
    • Adding the tail end lugs
    • Connecting the tail end lugs
    • Creating tail pins
    • Creating tail pin hallow
    • Creating the tail drain
    • Creating the tail socket
    • Finishing off the tail
    12. Splitting the Model
    • Creating the head split
    • Creating the fin split
    • Validating the print form with PreForm
    • Creating the final body splits
    13. Window Panels
    • Using spline to create windows
    • Creating window cuts
    • Changing part materials
    • Finishing the frame
    14. Internal Support Structure
    • Setting the mass properties
    • Building support parts
    • Fin geometry
    • Creating fin lugs
    • Completing fin lugs
    • FrameCreate tail pin hallow print
    Conclusion
    • Next steps