Creating Product Shots in Maya

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Free Online Course: Creating Product Shots in Maya provided by LinkedIn Learning is a comprehensive online course, which lasts for 4-5 hours worth of material. The course is taught in English and is free of charge. Upon completion of the course, you can receive an e-certificate from LinkedIn Learning. Creating Product Shots in Maya is taught by Aaron F. Ross.

Overview
  • Render product shots in their best light with Maya and After Effects.

Syllabus
  • Introduction

    • Welcome
    • Using the exercise files
    1. Laying Out the Scene
    • Importing a CAD model
    • Setting units and grid options
    • Moving viewport cameras
    • Managing the scene hierarchy
    • Creating display layers
    • Modeling a tabletop
    • Modeling an environment sphere
    • Creating a camera
    • Framing the shot
    2. Studio Lighting
    • Creating an ideal diffuse test object
    • Enabling mental ray
    • Setting up a linear lighting workflow
    • Creating area lights
    • Building white cards
    • Focusing the lights
    • Controlling intensity
    • Adjusting area-light samples
    • Optimizing Final Gathering
    3. Shading Models with Materials
    • Creating shaders with mia_material_x_passes
    • Creating an environment material
    • Customizing a chrome material
    • Creating a reflective tabletop material
    • Mapping reflection and transparency
    • Blurring a file map
    • Adjusting colors with RemapHSV
    • Shading white cards
    • Fine-tuning studio lights
    • Adding a procedural 3D texture
    • Creating a painted metal material
    • Customizing a glass material
    • Understanding ambient occlusion in mia_material
    • Applying ambient occlusion in a shading network
    4. Image-Based Lighting
    • Understanding image-based lighting
    • Adding image-based lighting
    • Setting IblShape attributes
    • Controlling Light Emission
    • Fine-tuning image-based lighting
    5. Rendering and Color Correction
    • Rendering to high dynamic range
    • Defining After Effects color settings
    • Color correction in After Effects
    • Rendering depth of field with the bokeh lens shader
    • Controlling mental ray quality
    • Setting up render passes
    • Rendering an ambient-occlusion pass
    • Layering render passes in After Effects
    • Adjusting render passes
    Conclusion
    • Goodbye