Create Animation Transitions in Unity (Intro to Animation 2)

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Create Animation Transitions in Unity (Intro to Animation 2) provided by Coursera is a comprehensive online course, which lasts for 1-2 hours worth of material. Create Animation Transitions in Unity (Intro to Animation 2) is taught by Edward Falzon. Upon completion of the course, you can receive an e-certificate from Coursera. The course is taught in Englishand is Paid Course. Visit the course page at Coursera for detailed price information.

Overview
  • In this one-hour, project-based course, you will be introduced to Unity's Animator tool for connecting multiple animations and transitioning between them. This project covers creating animations, transitions and parameters that can be used to trigger behavior.

    The guided project will introduce you to the following Unity concepts:
    - Animator
    - Animator Parameters
    - Animation Transitions
    - Animation Events

    This is Part 2 of a two-part series introducing Unity's Animation and Animator. Part 1 covers making the basic (but cool!) animation for your pickup GameObject.

    This guided project and series also serves as an optional but recommended foundation for the "FPS Weapon" series.

    This project makes use of the project created in Make Your Pick-Ups Look Cool in Unity (Intro to Animation 1). This compliments this guided project and, although not a prerequisite, is recommended for a more well-rounded understanding of the concepts presented herein.