Control physics with C# in Unity

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Control physics with C# in Unity provided by Coursera is a comprehensive online course. Control physics with C# in Unity is taught by Edward Falzon. Upon completion of the course, you can receive an e-certificate from Coursera. The course is taught in Englishand is Paid Course. Visit the course page at Coursera for detailed price information.

Overview
  • In this two-hour-long, project-based course, you will be introduced to basic coding principles for controlling Physics in Unity. This project covers moving objects by applying various types of forces and creating new behavior for objects when idle, when clicked, and when they collide with other objects.

    The guided project will familiarize you with the following Physics-based Unity components:
    - Rigidbody
    - Physic Material
    - Force
    - Torque
    - Explosions