Cinema 4D S22 Essential Training: Motion Graphics

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Free Online Course: Cinema 4D S22 Essential Training: Motion Graphics provided by LinkedIn Learning is a comprehensive online course, which lasts for 3-4 hours worth of material. The course is taught in English and is free of charge. Upon completion of the course, you can receive an e-certificate from LinkedIn Learning. Cinema 4D S22 Essential Training: Motion Graphics is taught by Andy Needham.

Overview
  • Design compelling motion graphics using the MoGraph toolset in Cinema 4D. Learn how to use both essential features and new features available in Subscription Release 22 (S22).

Syllabus
  • Introduction

    • Cinema 4D for motion graphics artists
    • Before you begin this course
    • Setting up C4D
    • If you're using Cinema 4D S24
    1. What Are Motion Graphics?
    • What are motion graphics?
    • The motion graphics pipeline
    • Examples of work
    • Core concepts for 3D and motion graphics
    2. MoGraph Basics and Animation Techniques
    • What is MoGraph?
    • Create and modify clones
    • Create and finesse animation
    • Timeline functions
    • Copying tracks and offsetting keyframes
    • Moving animated objects
    • Retiming animation with Time Tracks
    3. Splines and Text
    • What are splines?
    • Work with Illustrator files in C4D
    • Spline modeling tools
    • Type tools
    4. Working with Cameras
    • Camera basics
    • Create a camera animation
    • Morph between cameras
    • Control cameras with tags
    5. Materials and Lights
    • Working with lights and materials
    • Manipulate materials on objects
    • Add imperfections with shaders
    • Volumetric lighting
    • Light with HDRIs
    • Light with objects and materials
    6. The Power of MoGraph and Fields
    • What are Fields?
    • Reading a scene with Fields
    • Sharing Fields across Effectors
    • Group Fields and remap values
    • Work with Delay and Decay
    • Make selections with Fields
    • Use MoGraph tags with Fields
    • Use Masks and Subfields
    • Create organic growth patterns
    7. Dynamics and Field Forces
    • Working with Dynamics
    • What are Field Forces?
    • Control C4D particles with Field Forces
    • Advanced particle simulations
    8. Rendering and Compositing for Motion Graphics
    • Compositing tag
    • Common render settings
    • Create preview renders
    • Work with takes
    • Set up multipass renders
    • The AEC workflow
    9. Challenge
    • Challenge overview
    • Solution
    Conclusion
    • Next steps