Cinema 4D R20 Essential Training: VFX

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Free Online Course: Cinema 4D R20 Essential Training: VFX provided by LinkedIn Learning is a comprehensive online course, which lasts for 3-4 hours worth of material. The course is taught in English and is free of charge. Upon completion of the course, you can receive an e-certificate from LinkedIn Learning. Cinema 4D R20 Essential Training: VFX is taught by Andy Needham.

Overview
  • Explore the Cinema 4D workflow for visual effects (VFX). Learn how to use C4D R20 for tracking, lighting, rendering, compositing, and more.

Syllabus
  • Introduction

    • Cinema 4D for visual effects (VFX) artists
    • Before you begin this course
    • New features highlights
    1. What Are VFX?
    • Overview of VFX
    • How is C4D used by VFX artists?
    • Examples of work
    2. Get Started with Motion Tracking in C4D
    • What is motion tracking?
    • Using the Full Solve command
    • The importance of shot analysis
    • Set up a project for tracking
    • Automatic 2D tracking
    • Manual 2D tracking
    3. Motion Tracker: Solve and Calibrate
    • Refine tracking data
    • Solve the 3D camera
    • Create a coordinates system
    • Calibrate a camera
    • Solve with lens data
    4. Motion Tracker: Additional Workflows
    • Import and export tracked data
    • Scene reconstruction
    • Object tracking
    • Solving an object tracked shot
    • Integrate a model with the tracked shot
    5. Geometry, Cameras, and Animation
    • Import OBJ and MTL files
    • The philosophy of VFX modeling
    • Optimize with Polygon Reduction and Level of Detail
    • Animate geometry
    • Animate cameras for shot previz
    6. Materials and Lighting
    • Introduction to materials
    • Create, modify, and apply materials
    • Create a shadow catcher material
    • Work with lights and shadows
    • Lighting with Sky objects
    • Work with Global Illumination and Ambient Occlusion
    7. Work with Projection Man
    • What is Projection Man?
    • Remove objects with Projection Man
    • Baking textures
    8. Destruction Techniques with Voronoi Fracture
    • Work with Voronoi Fracture
    • Recursive fractures
    • Paint fractures with hair
    • Make fractures move with fields and dynamics
    • Work with connectors and geometry glue
    • Detail and texture fractures
    9. Takes, Tokens, and Rendering
    • Prepare takes
    • Render previews with tokens
    • Set up multipass renders
    • What is VFX compositing?
    • Composite multipass renders
    10. Challenge
    • Challenge overview
    • Solution to challenge
    Conclusion
    • Next steps