Cinema 4D R20 Essential Training: Motion Graphics

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Free Online Course: Cinema 4D R20 Essential Training: Motion Graphics provided by LinkedIn Learning is a comprehensive online course, which lasts for 4-5 hours worth of material. The course is taught in English and is free of charge. Upon completion of the course, you can receive an e-certificate from LinkedIn Learning. Cinema 4D R20 Essential Training: Motion Graphics is taught by Andy Needham.

Overview
  • Design compelling motion graphics using the MoGraph toolset in Cinema 4D (C4D). Learn how to use both the essential features and the newest features available in Release 20 (R20).

Syllabus
  • Introduction

    • Cinema 4D for motion graphics artists
    • Before you begin this course
    • New features highlighting
    1. What Are Motion Graphics?
    • What are motion graphics?
    • The motion graphics pipeline
    • Examples of work
    • Core concepts for 3D and motion graphics
    2. MoGraph Basics and Animation Techniques
    • What is MoGraph?
    • Create and modify clones
    • Create and finesse animation
    • Timeline functions
    • Copy and offset keyframes
    • Move animated objects
    • Retime animation with Time Tracks
    3. Text and Splines
    • What are splines?
    • Work with Illustrator files in C4D
    • Spline modeling tools
    • Type tools in C4D
    4. Working with Cameras
    • Camera basics
    • Create a camera animation
    • Morph between cameras
    • Control cameras with other tags
    5. Procedural Modelling
    • Modeling overview
    • Model with primitive objects
    • Combine primitives with deformers
    • Use MoGraph as a modeling tool
    6. Additional Modelling Approaches
    • What are volumes?
    • Volume modeling a bottle
    • Polygonal modeling and deformers
    7. Lighting Techniques
    • How lights work in C4D
    • Create a basic light setup
    • Other lighting methods
    8. Work with Materials and Textures
    • Create and apply materials
    • Add imperfections with shaders
    • Create liquid and plastic materials
    • Create bumpy surfaces
    • Manipulate materials on objects
    9. The Power of MoGraph and Fields
    • What are Fields?
    • Work with Field lists and blend Fields
    • Read and organize Fields
    • Share Field
    • Group Field
    • Remap values with modifier layers
    • Work with Delay and Decay
    • Make selections with Fields
    • Use MoGraph tags with Fields
    • Trigger animation with Fields
    • Create a text transition with Sub-Fields
    • Fields and Volumes
    • Create organic growth patterns
    10. Rendering and Compositing for Motion Graphics
    • Compositing tag
    • Common render settings
    • Create preview renders
    • Work with takes
    • Set up multi-pass renders
    • The AEC workflow
    Challenge
    • Challenge overview
    • Solution to challenge
    Conclusion
    • Next steps